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nrbrookParticipant
Ok thanks.
nrbrookParticipantThe error I initially reported in the first post could suggest the problem.
nrbrookParticipantYes, I would recommend adding a warning or error for the threshold bounds as you said elsewhere the default was 1.5 and lowering it would reduce the noise threshold, which is what I was trying as it wouldn’t recognise back.
nrbrookParticipantI am not sure what the difference is there, but I have changed it.
So if you take the new project, drag in rejecto, import it, and change the language model generation line to
NSError *error = [languageModelGenerator generateRejectingLanguageModelFromArray:@[@"BACK",@"NEXT",@"REPEAT"] withFilesNamed:@"FirstOpenEarsDynamicLanguageModel" withOptionalExclusions:nil usingVowelsOnly:NO withWeight:nil forAcousticModelAtPath:[OEAcousticModel pathToModel:@"AcousticModelEnglish"]];
It rarely recognises ‘back’
nrbrookParticipantIt would only not be valid if rejecto generates different files each time?
nrbrookParticipantOk, so if you adjust vadThreshold my other problem is ‘BACK’ is very rarely recognised. It worked much more often in v1 of the framework.
I’m not sure how rejecto is being used in an unsupported way as in the sample it just creates the same files on-the-fly that I am using in the edited version? It’s just not generating them every time.
nrbrookParticipantI have a sample App which exhibits the problem, where should I send it?
nrbrookParticipantYou could just check on delegate set if the delegate implements the removed methods and log a warning.
nrbrookParticipantYou can do
– (void) method __deprecated;
But it doesn’t display a warning, so it isn’t much use…
nrbrookParticipantAh, my mistake, I thought it still existed in the protocol.
nrbrookParticipantI replaced them again with the versions from the archive, I’m still getting the message 25 seconds after I start listening, every time.
Step 1 and 2 are replacing the bundles and frameworks. I’ve definitely done this.
Step 5 is architectural changes. The pocketsphinx usage I have changed, I’m not generating a language model. I am using OEEventsObserver correctly.
Thanks
nrbrookParticipantWhich steps? I have followed all the steps and apart from step 1, step 2 and step 5 the project would not compile if I had not made the changes successfully
December 11, 2014 at 3:37 pm in reply to: [Resolved] Language mode generator + rejecto not working #1023411nrbrookParticipantOk thanks. If I have a static language model do I still require the rejecto plugin in my project which uses that language model?
December 11, 2014 at 3:15 pm in reply to: [Resolved] Language mode generator + rejecto not working #1023409nrbrookParticipantOk, thanks, however now the same code outputs:
Dynamic language generator completed successfully, you can find your new files (null)
and
(null)
at the paths
(null)
and
(null) -
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