<title>Any callback on sayWithNeatSpeech; completition? – Politepix</title>
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<![CDATA[ Any callback on sayWithNeatSpeech; completition? ]]>
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<link>/forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015462</link>
<pubDate>Thu, 24 Jan 2013 17:04:30 +0000</pubDate>
<dc:creator>Geri</dc:creator>
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<p>Is there some callback method like…</p>
<p><code><br />
-(void)neatSpeechTalkDidFinishOfStatement:(NSString*) statement voice:(NeatSpeechVoice*) voice;<br />
</code></p>
<p>…or so?</p>
<p>I’d be happy with it, have no much intention so set up a timer and keep querying speechInProgress constantly without further information on speaking.</p>
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<![CDATA[ Reply To: Any callback on sayWithNeatSpeech; completition? ]]>
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<pubDate>Thu, 24 Jan 2013 17:10:56 +0000</pubDate>
<dc:creator>Halle Winkler</dc:creator>
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<p>You should be able to catch the end of a NeatSpeech utterance using the standard OpenEars OpenEarsEventsObserver delegate method – (void) fliteDidFinishSpeaking, is that not working for you? Receiving the actual string is not available.</p>
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<![CDATA[ Reply To: Any callback on sayWithNeatSpeech; completition? ]]>
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<pubDate>Thu, 24 Jan 2013 17:19:43 +0000</pubDate>
<dc:creator>Geri</dc:creator>
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<p>Ah, really, gotcha, thanks.<br />
I was searching for it in FliteController headers, since I was sending messages to a FliteController.</p>
<p>For the future, it could be awesome to have some info here on the <em>statements</em>, and the <em>whole statement queue</em>, and to give some context information to statements, maybe some lightweight statement object…</p>
<p>…without these features I have to setup many “annoying” properties in my controllers.</p>
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<![CDATA[ Reply To: Any callback on sayWithNeatSpeech; completition? ]]>
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<pubDate>Thu, 24 Jan 2013 17:24:48 +0000</pubDate>
<dc:creator>Halle Winkler</dc:creator>
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<p>OK, I will enter it as a feature request.</p>
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