Any callback on sayWithNeatSpeech; completition? – Politepix /forums/topic/any-callback-on-saywithneatspeech-completition/feed/ Tue, 23 Apr 2024 14:44:33 +0000 https://bbpress.org/?v=2.6.9 en-US /forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015462 <![CDATA[Any callback on sayWithNeatSpeech; completition?]]> /forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015462 Thu, 24 Jan 2013 17:04:30 +0000 Geri Is there some callback method like…


-(void)neatSpeechTalkDidFinishOfStatement:(NSString*) statement voice:(NeatSpeechVoice*) voice;

…or so?

I’d be happy with it, have no much intention so set up a timer and keep querying speechInProgress constantly without further information on speaking.

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/forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015463 <![CDATA[Reply To: Any callback on sayWithNeatSpeech; completition?]]> /forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015463 Thu, 24 Jan 2013 17:10:56 +0000 Halle Winkler You should be able to catch the end of a NeatSpeech utterance using the standard OpenEars OpenEarsEventsObserver delegate method – (void) fliteDidFinishSpeaking, is that not working for you? Receiving the actual string is not available.

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/forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015464 <![CDATA[Reply To: Any callback on sayWithNeatSpeech; completition?]]> /forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015464 Thu, 24 Jan 2013 17:19:43 +0000 Geri Ah, really, gotcha, thanks.
I was searching for it in FliteController headers, since I was sending messages to a FliteController.

For the future, it could be awesome to have some info here on the statements, and the whole statement queue, and to give some context information to statements, maybe some lightweight statement object…

…without these features I have to setup many “annoying” properties in my controllers.

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/forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015465 <![CDATA[Reply To: Any callback on sayWithNeatSpeech; completition?]]> /forums/topic/any-callback-on-saywithneatspeech-completition/#post-1015465 Thu, 24 Jan 2013 17:24:48 +0000 Halle Winkler OK, I will enter it as a feature request.

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<![CDATA[ <p>Is there some callback method like&#8230;</p> <p><code><br /> -(void)neatSpeechTalkDidFinishOfStatement:(NSString*) statement voice:(NeatSpeechVoice*) voice;<br /> </code></p> <p>&#8230;or so?</p> <p>I&#8217;d be happy with it, have no much intention so set up a timer and keep querying speechInProgress constantly without further information on speaking.</p> ]]>
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<![CDATA[ <p>You should be able to catch the end of a NeatSpeech utterance using the standard OpenEars OpenEarsEventsObserver delegate method &#8211; (void) fliteDidFinishSpeaking, is that not working for you? Receiving the actual string is not available.</p> ]]>
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<![CDATA[ <p>Ah, really, gotcha, thanks.<br /> I was searching for it in FliteController headers, since I was sending messages to a FliteController.</p> <p>For the future, it could be awesome to have some info here on the <em>statements</em>, and the <em>whole statement queue</em>, and to give some context information to statements, maybe some lightweight statement object&#8230;</p> <p>&#8230;without these features I have to setup many &#8220;annoying&#8221; properties in my controllers.</p> ]]>
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<![CDATA[ <p>OK, I will enter it as a feature request.</p> ]]>
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